The principal application of adxv is to display protein
crystallography X-Ray diffraction data. The data may be displayed as a 2-D image, 3-D
wire mesh or as integer pixel values. Data may be saved as either tiff
or postscript files.
Adxv will display data from most current detectors:
Usage: adxv [options] [file [predictions]]
Options
| -autoload | Automatically load images specified in $XFORMSTATUSFILE | -beam_center X Y | Beam Center (mm) | -colormap | Create a new colormap | -distance X | Distance (mm) | -fast_scan_mm H/V | Fast scan direction (mm). Default is H | -fast_scan_px H/V | Fast scan direction (pixels). Default is H | -fix_contrast | Do not auto adjust image contrast | -flip H/V | Flip image about a Horizontal or Vertical axis | -fp FontPath | An additional directory for adxv to look for fonts. | -fuji | Fuji image plate | -fuji10bit | Fuji 10bit image plate | -gl | Use OpenGL for 3-D display | -int | File is binary signed int's | -itext | Draw text in image window with white background | -level1 | Output level1 postscript (default is level2) | -marccd | Mar ccd image | -mosflm | Mimic Mosflm's coordinate system. | -ncolors N | Use N colors for the colormap. If N=0, use max possible | -no_adxv_beam_center | Do not read or write the .adxv_beam_center file | -nopixmap | Use a Window instead of a Pixmap for the display | -norotate | Do not rotate mar .image files 90 degrees. | -nx N | Number of pixels in horizontal direction | -ny N | Number of pixels in vertical direction | -overload N | Pixel overload value | -pixelsize X | Pixelsize (mm) | -rfont |
Font to use for resolution rings | -rotate N | Rotate image 90, 180 or 270 degrees | -scan_origin_mm UL/UR/LL/LR | Scan origin (mm). Default is LL | -scan_origin_px UL/UR/LL/LR | Scan origin (pixels). Default is UL | -short | File is binary signed short's | -skip N | Skip N bytes before reading binary data | -spindle_orient H/V | Spindle Orientation (for DPS) | -spindle_rot clock/anti | Spindle Rotation (for DPS) | -swap | Swap bytes | -swap_beam_center | Swap x and y position of beam center | -twotheta X | 2-Theta (degrees) | -uchar | File is binary unsigned char's | -ushort | File is binary unsigned short's | -visual Visual | Visual Class or ID to use | -wavelength X | Wavelength (angstroms) |
Examples
Display ADSC .img file:adxv nnos6_1_001.imgSpecify PseudoColor visual class:
adxv -visual PseudoColorSpecify an exact visual id and use OpenGL for the 3-D display:
adxv -visual 0x26 -glDisplay 1152x1152 binary unsigned short data, skip 2048 byte header and swap bytes:
adxv -ushort -nx 1152 -ny 1152 -skip 2048 -swapTo make nice figures scale image to 100% and save as tiff or postscript:
adxv -ncolors 0 -rfont <font name>An example font name is:
"-*-lucidatypewriter-bold-r-normal-sans-180-*-*-*-*-*-*-*"
Display .img file and denzo predictions:
adxv ../nnos6_1_001.img x/nnos6_1_001.xPrint usage and help information:
adxv -usageMore documentation is available under the "Help" pulldown in the adxv Control window.
Questions
Is there any license or fee for using adxv?
No, it is free for anyone to use.
What to do if adxv complains about missing fonts?
You can download all the fonts adxv needs from fonts.tar.gz Put this file in a directory (i.e. /usr/share/adxvfonts/) and type:
gunzip --stdout fonts.tar.gz | tar xvf -Then run adxv with the font path option:
adxv -fp /usr/share/adxvfontsDownload
Current version (1.9.5)
adxv.alphaOSF4.gzFonts:
adxv.alphaOSF5.gz
adxv.cygwin.gz
adxv.i386Darwin8.gz
adxv.i386Darwin9.gz
adxv.i686FC2.gz
adxv.i686FC2static.gz
adxv.i686FC8.gz
adxv.ia64RHEL4.gz
adxv.ia64SuSe9.gz
adxv.ppcDarwin8.gz
adxv.ppcDarwin9.gz
adxv.sgi4DIRIX6.gz
adxv.sun4SunOS5.gz
adxv.x86_64FC6.gz
adxv.x86_64SuSe10.gz
For Mac OSX 10.4 use Darwin8 and for Mac OSX 10.5 use Darwin9
If none of these executables works on your machine or you have comments or bug reports, let know.
fonts.tar.gzDocumentation:adxv.txtOlder Versions.
adxv.1